


The dice is filled with packing peanuts for safety, and contains a Bluetooth sensor at the bottom, utilising gyroscope
to determine which number is on the top. This allows players to interact with the game without any controllers.
The sensor was modified and soldered to an AA battery box, which was placed inside a pocket near the dice cover
zipper, making it easier for on-site staff to maintain.
An interactive, Monopoly-like game that educates the public on how to be a smart
and responsible financial consumer.
One or two users play as special agents, rolling physical dice, then answering finance-
related questions in order to chase down the criminal.
responsibility
Designed and modified the Bluetooth dice with colleagues, then developed its API, synchronisation backend system, and iOS application. Served as the main contact person to cooperate with the Government of Hong Kong for maintenance.
technology
MbientLab, Node.js, Xcode
reflection
The process of the project was smooth, but as the site hosts mostly adolescents, the durability of the dice was tested to extremes, costing us more time than expected on maintenance. Therefore, although we had run durability tests, tangible interactive projects should expect more extreme use cases, and foresee corresponding maintenance costs and needs.
credits
Concept & Creative Direction
Henry Chu
Animation & Sound Design
Jonathan Mak
Game Application Development
Henry Chu & Warren Cheung
Bluetooth Dice Design
Henry Chu & Simon Chung
Bluetooth Dice Modification
Henry Chu & Jason Huang
Bluetooth Dice API
Jason Huang
Synchronisation Backend System
Jason Huang
iOS Application
Jason Huang
Interior Design
Oval Design
responsibility
Designed and modified the Bluetooth dice with colleagues, then developed its API, synchronisation backend system, and iOS application. Served as the main contact person to cooperate with the Government of Hong Kong for maintenance.
technology
MbientLab, Node.js, Xcode
reflection
The process of the project was smooth, but as the site hosts mostly adolescents, the durability of the dice was tested to extremes, costing us more time than expected on maintenance. Therefore, although we had run durability tests, tangible interactive projects should expect more extreme use cases, and foresee corresponding maintenance costs and needs.
credits
Concept & Creative Direction
Henry Chu
Jonathan Mak
Henry Chu & Warren Cheung
Henry Chu & Simon Chung
Henry Chu & Jason Huang
Jason Huang
Jason Huang
Jason Huang
Oval Design
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